Clouds!

Clouds!

Seeing as most of Skyway Robbery takes place in a flying airship, I decided to look into how to make clouds as they appear in the storyboards. I'm also not sure if I should be using toon or realistic clouds. Likewise, I could resort to using PNGs from Photoshop, if I really had to.

Simple white balls could work as a solid clouds.



Research:


https://support.solidangle.com/display/AFMUG/Rendering+Clouds+using+the+Volume+Shader

https://area.autodesk.com/tutorials/cloud-fluids-with-the-physical-sky/

https://www.google.co.nz/search?q=Making+toon+clouds+in+maya&tbm=isch&source=iu&ictx=1&fir=HedIxIANVBGAPM%253A%252CkmYPCJ7A_A_-oM%252C_&usg=__NiMbztAeCtGNwzTWWTc_zHYRKhU%3D&sa=X&ved=2ahUKEwjqqMaUxKXcAhVFC6YKHYkVCoUQ9QEwAHoECAUQBA#imgrc=HedIxIANVBGAPM:

https://www.youtube.com/watch?v=G1nLkddb8uk

Disney Clouds Scene


https://www.disneyanimation.com/technology/datasets


Arnold


https://support.solidangle.com/display/A5AFMUG/Shading+Engine+-+Volume+shader

https://www.youtube.com/watch?v=xdvHYnt10zI

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