April 9 - Hair!

April 9 - Hair!

We worked with the basics of hair generation today. Some interesting stuff although I don't imagine that I will be using it as part of my own project. Hair usual created using a helmet like model around the character's head.

 

The system does cause a lot of lag on the computer, so using this system with caution would be a good idea. Rachel's computer crashed while she was trying to show us these processes. Had a fiddle with the settings, managed to create a few weird hairs styles...


Took a while, but with Rachel's help I got the hair to render with a more realistic colour. Need to remember to attach it properly through, Visiblity > ai Hair shader. Looks a bit like Bob Ross...


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